When was the last time you read a book? Not listened to one on audio or thumbed through the cliff notes version... but actually read a book. If you’re like most people, it’s been a while. Even if ...
Gamification can help learning heads and trainers deliver interactive and fun-oriented learning experiences, which generate knowledge retention and attention among learners. You're in the fast-paced ...
Research shows 70% of business transformation efforts fail due to lack of engagement. My colleagues working at large legacy-era companies might estimate closer to 90%. Whatever the case, in an age ...
Corporate training has long suffered from a fatal flaw: disengagement. The rigidity of traditional, monotone presentations, and the passive nature of slide-heavy training sessions, have turned ...
Corporate training isn’t all fun and games, but maybe it should be. Most of us have (often grudgingly) used corporate learning systems. We skim through the 50-slide PowerPoint decks hoping to ...
Most manufacturers are now looking at a workforce that is 35% Millennials—the generation born between 1981 and 1996. According to Pew Research Center, Millennials became the largest generational group ...
The word “gamification” has emerged in recent years as a way to describe interactive online design that plays on people’s competitive instincts and often incorporates the use of rewards to drive ...
Opinions expressed by Entrepreneur contributors are their own. As an e-learning expert and former trainer, I hear this all the time from people: “Do you really think that corporate training can be … ...
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