We recently published a widely debated news story about one company's claim that its new texturing process will make games 70% smaller. That company is called Allegorithmic and the technology the guys ...
San Diego - Aug. 7, 2007 - Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content, today announced ProFX 2.6, the newest version of its patented ...
PhysX has struggled, most probably because Microsoft hasn't adopted it - and thus developers are struggling to justify bringing it on board. Are you in a similar position - do you need Microsoft to ...
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