Project Falcon is a free, browser-based kitbashing tool that exports USD and STL, aiming to speed up hard-surface blockouts and handoffs. Subscribe to the free Digital Production newsletter, if you ...
Texture cache arrives in Blender 5.2 LTS for leaner texture memory use via .tx tiles, with automatic generation and updates.
Control Rig generates Rigify control rigs for MetaHumans in Blender, with Unreal Engine import export and multi character ...
Photoshop update adds Rotate Object, Layer Cleanup, Firefly Boards integration, plus Lightroom search and performance boosts.
Claude gets an official Blender connector, plus Corporate Patron funding for Blender core development and its Python API.
OctaneRender 2026.3 adds network rendering for virtual textures plus NRC memory cuts, MaterialX displacement imports, and USD curve primvars.
Sketchbook Pro 9.4 adds Lasso Fill and Draw Outline, plus workflow tweaks across Windows, macOS, iOS, and Android.
FMX leadership changes with the 30th edition as Mario Müller hands over to Agon Ushaku after FMX 2026, following an on site transition.
Inertia for Blender 5.1 uses Geometry Nodes systems to preview trajectories and drive projectile, orbital, and curve motion ...
The Flow Studio update introduces automated rigging, video-driven animation, neural rendering enhancements, and export to Maya, Blender, and Unreal. Subscribe to the free Digital Production newsletter ...
Mesh Match for Maya now supports facial and body landmark detection plus full‑body skeleton build to accelerate character rigging workflows. Subscribe to the free Digital Production newsletter, if you ...
Mesh Match for Maya now supports facial and body landmark detection plus full‑body skeleton build to accelerate character rigging workflows. Subscribe to the free Digital Production newsletter, if you ...
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