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100 hours of learning Blender
In this video, we document our journey of learning the 3D modeling software Blender, dedicating 100 hours to mastering it. We followed several tutorials, including Blender Guru's Donut, Grant Abbitt's ...
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This project is a small demo and the code for a planar reflections probe, easy to incorporate into any project. It has a version for the Built-in Pipeline and one for URP. Feel free to use it on your ...
This repo is attempt to extend ShaderGraph to create postprocessing effects compatible with the Postprocessing Stack, using the either the new Scriptable Render Pipeline (HD/Lightweight) or legacy ...
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// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' Shader "Outlined/Silhouetted Diffuse" { Properties { _Color ("Main Color", Color ...
The wonderful thing about the current age of mobile technology is anyone can now become a successful developer. Not since the days of the ZX Spectrum have lone developers been able to create and ...
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