Change: We will modify the reward for touching the ball and the existential reward/penalty to increase as the game progresses. This makes the agent more aggressive and strategic later in the episode.
I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
As our community, our state and our country stand at the starting gate to 2026, the 250th anniversary of the founding of this great nation, myriad opportunities abound. There are opportunities for ...